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Bacchus

Type: Card Game
Ages: 10 and up
Number of Players: 3 – 5
Playing Time: 20 minutes

Additional DescriptionMore Details

When the gods throw a party... The Roman god of wine, Bacchus, has organized three great Bacchanalias to be held in his honor.

He has given his satyrs the enviable task of recruiting young nymphs to come to these wild parties.

As a player, you are one of Bacchus’ satyrs. Your task is to gather together as many like-dressed nymphs as possible, driving up the point value and scoring as much as possible in the process.


Price: $21.95
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Back to the Future: The Card Game

Type: Card Game
Ages: 11 and up
Number of Players: 2 – 6
Playing Time: 20 – 60 minutes

Additional DescriptionMore Details

How To Play

In this game you are a time traveler, a descendant of one of the characters in the Back to the Future movies. Unfortunately, other time travelers have been tampering with events in your past, endangering your very existence. You must put things back in the ways that seem right to you, then stop Doc Brown from ever inventing time travel, which will freeze reality the way you need it to be, once and for all.

The game is played entirely with cards, but has the feel of a board game since important events are represented by a special grid of 24 cards called the TimeLine.



Price: $23.95
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Backseat Drawing

Type: Party Game
Number of players: 4-10
Age of players: 12+
Length: 30 minutes

Additional DescriptionMore Details

The Hysterical Game of Sketchy Directions!

Two teams race to identify drawings done by their own team members. But the artists don’t know what they are drawing—they can only follow the instructions given by another team member. Laughter erupts as players attempt to follow direction and to guess what is being drawn.


Price: $29.95
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Balloon Cup

Type: Card Games
Number of players: 2
Age of players: 10+
Length: 30 minutes

An open copy of this game is available for demonstration.

Additional DescriptionMore Details

In Balloon Cup, the players compete in several short balloon flights (hops) to collect the colored cubes associated with each hop. When a player has collected enough cubes of a given color, he earns the trophy card for that color. Players may even trade 3 otherwise useless cubes for 1 they can use. The first player to earn 3 trophy cards is the winner! Each player has a hand of eight balloon cards. The players play their balloons on mountain or plain hops. Players play their high-valued balloons on the mountains and their low-valued balloons on the plains. Players usually play their balloons on their side of the hops, but winds (and cunning) can cause them to play on their opponent’s side, a move that can ruin their opponent’s plans.


Price: $29.95
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Baltimore & Ohio

Type: Train/Stock Game
Ages: 16 and up
Number of Players: 3 – 6
Playing Time: 180 minutes

Additional DescriptionMore Details

With a bright Peep from the whistle, a full Chuff from the pistons and a powerful Clank from the drivers, America's first steam locomotive moves down the steel rails of the Baltimore & Ohio Railroad in Baltimore in 1830. This strategic railroad game extends from the first of America's railroads through the golden age of steam, where pioneering rail barons knit together the fledgling United States with iron roads, realizing the full power of the nation's mighty heartland. Each player takes the roles of railroad presidents and their wealthy investors, betting that their capital gambles will pay off handsomely. Baltimore and Ohio is not a game of luck or chance, but a competitive struggle of wits, savvy and guile. With the resources at hand, should you focus on further expansion, technological breakthroughs or emerging markets? This modern classic has all the challenges faced by the empire building capitalists that created a superpower.

Eddie Robbins' Baltimore & Ohio is a no luck, no auctions, 3+ hour, grand strategic economic slugfest of a train game.

The railroads in the game are:

  • Baltimore & Ohio
  • Boston & Maine
  • Chesapeake & Ohio
  • Erie
  • Illinois Central
  • New York Central
  • New York, Chicago & Saint Louis (aka Nickel Plate)
  • New York, New Haven & Hartford
  • Pennsylvania
  • Wabash

Contents:

  • 17” x 33” gameboard
  • 10 company charter boards
  • 100 shares (10 each per company)
  • 150 wood cubes (10 colors)
  • 30 different capital equipment cards
  • Money (340 bills - 6 denominations)
  • 17 Game markers
  • 6 Player turn cards
  • Rulebook

Price: $64.95
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Bananagrams Double

Type: Tile Placement/Word Game
Number of players: 1-16
Age of players: 7+
Length: 15 minutes

Additional DescriptionMore Details

A Scrabble-like game without the board -- much like Pick Two!, but without the letter values.
This version has double the number of tiles - 288 instead of 144 - allowing for double the number of players as the regular version.
Using a selection of plastic letter tiles, each player works independently to create their own 'crossword'. When a player uses up all their letters, all players take a new tile from the pool. When all the tiles are gone, the first player to use up all the tiles in their hand wins.
There are also variants included in the rules, and the game is suitable for solo play.


Price: $39.95
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Bang!

Type: Bluffing/Card Game
Number of players: 4-7
Age of players: 8+
Length: 30 minutes

Additional DescriptionMore Details

"The Outlaws hunt the Sheriff. The Sheriff hunts the Outlaws. The Renegade plots secretly, ready to take one side or the other. Bullets fly. Who among the gunmen is a Deputy, ready to sacrifice himself for the Sheriff? And who is a merciless Outlaw, willing to kill him? If you want to find out, just draw (your cards)!" (From back of box)
This card game recreates an old-fashioned spaghetti western shoot-out, with each player randomly receiving a Character card to determine special abilities, and a secret Role card to determine their goal.
Four different Roles are available, each with a unique victory condition:
Sheriff - Kill all Outlaws and the Renegade
Deputy - Protect the Sheriff and kill any Outlaws
Outlaw - Kill the Sheriff
Renegade - Be the last person standing
A player's Role is kept secret, except for the Sheriff. Character cards are placed face-up on table, and also track strength (hand limit) in addition to special ability.
There are 22 different types of cards in the draw deck. Most common are the BANG! cards, which let you shoot at another player, assuming the target is within "range" of your current gun. The target player can play a "MISSED!" card to dodge the shot. Other cards can provide temporary boosts while in play (for example, different guns to improve your firing range) and special one-time effects to help you or hinder your opponents (such as Beer to restore health, or Barrels to hide behind during a shootout). A horse is useful for keeping your distance from unruly neighbors, while the Winchester can hit a target at range 5. The Gatling is a deadly exception where range doesn't matter - it can only be used once, but targets all other players at the table!
Information on the cards is displayed using language-independent symbols, and 7 summary/reference cards are included.


Price: $29.95
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Bang! Dodge City New Edition

This edition contains two Bang! expansion sets in one box: Dodge City and High Noon. They feature new cards and new characters, and can accommodate up to 8 players.

Price: $25.95
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Bang! Gold Rush

This is an expansion for BANG! and requires the base game to play.

Additional DescriptionMore Details

It’s Gold Rush time! A cascade of gold nuggets will be the reward for the quickest gunslinger! Now you can gain new and extraordinary equipment to help you during a gunfight. But watch out for the ghastly shadow-gunslingers… they have only one single aim: to blow you away! Can you gallop your way to the richest creek?

BANG! Gold Rush introduces some innovative gameplay mechanics:

  • Thanks to the shadow-gunslinger game variant, player are never really out of the game. During his turn, the shadow-gunslinger temporarily re-enters the game and he can play as if he was still alive. With BANG! Gold Rush, the outcome of the match can even be determined by an eliminated player.
  • Players can collect gold nuggets to buy equipment. The purchase of an "equipment" card allows you to selectively enhance your character and develop new strategies.

The box contains:

  • 8 new characters
  • 24 equipment cards
  • 30 gold nuggets
  • 1 “shadow-Renagade” card

Price: $20.95
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Bang! The Bullet!

Type: Bluffing/Card Game
Number of players: 3-8
Age of players: 8+
Length: 30 minutes

An open copy of this game is available for play.

Additional DescriptionMore Details

Bang! The Bullet 2nd Edition contains:
- Bang! 4th edition (no player mats or bullet tokens)
- Dodge City 3rd edition
- High Noon 2nd Edition
- A Fistful Of Cards 2nd Edition
- Two Exclusive High Noon cards - "New Identity" and "Handcuffs"
- Three new characters - "Uncle Will", "Johnny Kisch", and "Santa Claus"
- Two blank cards
- One silver sheriff badge


Price: $49.95
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Bang! Wild West Show

This is an expansion for the game BANG! and requires the base game to play.

Additional DescriptionMore Details

No laws in the whole Wild West can stop them! They are strong, terrible, greedy, and they are mad!

New ruthless gunslingers run about the Wild West at breakneck speed, panicking the other gunmen. Their talent is madness, and so are the cards you’ll find in this crazy expansion! Your chances are hanging by a thread - can you measure up against unfair duels and unpredictable moves?

Bang! Wild West Show! is "a little double-faced expansion that contains eight VERY wild new characters, like one that draws cards from the other players hands instead of the deck, one with 9 life points who cannot use Missed! cards, [and] one that "draws" when it’s killed and stays alive if you do not draw Spades, ’cause you need a Spade to bury him!, [plus] a set of cards that come in play when you play a Wells Fargo and change the rules of the game until they are discarded... [and] craaaaazy cards, like the Wild West Show that lets you play Missed! cards as BANG!s and vice versa, [and] one that lets you swap your position with another player at the table..."


Price: $11.95
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Battle Line

Type: Set Collecting/Card Game
Number of players: 2
Age of players: 12+
Length: 30 minutes

An open copy of this game is available for demonstration.

Additional DescriptionMore Details

Two opponents face off across a 'battle line' and attempt to win the battle by taking 5 of 9 flags or 3 adjacent flags. Flags are decided by placing cards into 3 card poker-type hands on either side of the flag (similar to straight flush, 3 of a kind, straight, flush, etc). The side with the highest 'formation' of cards wins the flag.
This is a rethemed version of Schotten-Totten with different graphics and wooden flag bits in place of the boundary stone cards. Game play is identical, except the cards run from 1 to 10 (not 9), you hold seven cards in your hand (not 6), and the rule that stones may only be claimed at the start of your turn is presented as an "advanced variant".


Price: $25.95
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Battles of Napoleon

Type: Wargame
Number of players: 2
Age of players: 12+
Length: 90 minutes

Additional DescriptionMore Details

Battles of Napoleon

For twenty years, from 1796 until the final defeat at Waterloo in 1815, Napoleon Bonaparte and his generals fought on the battlefields of all Europe.

Battles of Napoleon is a gaming system that allows two players to recreate the most important historical battles the era. The Eagle and the Lion, the first game in the Battles of Napoleonseries, gives you all you need to recreate many of the major clashes that saw the French and English armies –sworn enemies – face each other on the battlefields of Belgium, Spain and Italy. No less than 10 battles are featured, each of them based on a major historical event.

In Battles of Napoleon – The Eagle and the Lion, the two players control the French and English armies (sometimes supported by allies of other nationalities) in a specific battle.

Battles of Napoleon includes:

  • 4 game boards, printed on both sides
  • 200 plastic figures, including artillery pieces
  • 120 cards
  • 2 ten-sided dice
  • 20 order markers
  • 150 counters
  • 2 player reference cards
  • 1 scenario booklet
  • 1 rulebook

Price: $119.99
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Battleship Galaxies: The Saturn Offensive

Type: Miniatures War Game
Number of players: 2 – 4
Age of players: 13 and up
Length: Variable, scenario driven

Additional DescriptionMore Details

Battleship Galaxies is a space combat miniatures board game that is a distant cousin to the original Battleship game. The two opposing forces represented in the game, the human Intergalactic Space Navy and the alien Wretcheridians, are represented by 20 highly-detailed starship miniatures. There are figures for several different ship types and each has an individual reference card that defines the characteristics of that ship (e.g. weapons, movement, shields). The game is played on a star field hex board.

The game is scenario driven and each scenario will define the goal of the game as well as initial board set-up. Each turn, players have a certain number of energy points that can be spent to perform actions, such as movement or fire. Combat is resolved by rolling special dice, a ten-sided die with letters and an eight-sided die with numbers. The resulting letter-number combination is compared to the target ship’s reference card to determine the result. Hits on a ship are indicated by placing colored pegs in the figure’s base.

Here's what comes in the box:

  • 2 Gameboards
  • 20 Plastic ships with bases and stands
  • 24 Ship cards
  • 2 Screens with side supports
  • 2 Coordinate dice
  • 35 Blue pegs
  • 40 Red pegs
  • 2 Energy boards and markers
  • 72 Tactic cards
  • 8 Obstacle tiles
  • 8 Discovery tiles
  • Victory Point tile
  • Rules
  • 2 Quick-reference cards
  • 48 page Graphic Novel

Price: $84.95
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Battlestar Galactica

Type: Cooperative
Number of players: 3-6
Age of players:
Length: 2-3 hours

An open copy of this game is available for play at Board Game Warriors.
Expanded by:


Additional DescriptionMore Details

Battlestar Galactica: The Board Game is an exciting game of mistrust, intrigue, and the struggle for survival which places each player in the role of one of ten of their favorite characters from the show. Each playable character has their own abilities and weaknesses, and all must work together in order for humanity to have any hope of survival. However, one or more players in every game is secretly a Cylon, and wants the humans to perish.
For 3-6 players; playable in 2-3 hours.
Battlestar Galactica: The Board Game includes:
• 1 Rulebook
• 1 Game Board
• 10 Character Sheets
• Over 50 Tokens
• More Than 230 Cards!
• 32 Highly Detailed Plastic Ships


Price: $59.95
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Battlestar Galactica: Exodus

This is an expansion for the game Battlestar Galactica and requires the base game to play.

Additional DescriptionMore Details

“We make our own laws, now. Our own justice…we’re not a civilization anymore. We are a gang.”
–Lee Adama

Fantasy Flight Games is pleased to announce Exodus, the latest expansion for Battlestar Galactica: The Board Game! With three new options to add to your game, Exodus is a great way to expand on the accusations and mistrust that runs rampant in Battlestar Galactica.

You can choose to add any combination of the three new options included in Exodus. Crave more white-knuckle space dog-fighting? Incorporate the Cylon Fleet option. The Conflicted Loyalties option introduces new Loyalty Cards that will test even the most trustworthy allegiances. Finally, relive the emotional turmoil of the hit television series with the Ionian Nebula, which pits players against the various conflicting personalities aboard Galactica.

The Cylon Fleet option keeps the pressure intense by introducing the Cylon Fleet game board. This board makes sure that every Crisis Card drawn will result in some sort of enemy ship activity. Once the Cylon Pursuit Track reaches the end, the Cylon ships will transfer over to the main game board, surrounding Galactica. There’s little time for rest between assaults, so get out there and protect those civvies, fighter jockeys!

Alliances are put to the test in the Conflicted Loyalties option, where the new Final Five Loyalty Cards up the stakes and introduce penalties for revealing your fellow humans’ Loyalty Card. In addition, new Personal Goal Loyalty Cards present players with an incriminating task to undertake. If they don’t fulfill their goal, then they will cause Galactica to lose a resource at the end of the game. Will you raise suspicion by completing the damaging task, or will you lay low and hope your failures won’t condemn the rest of your crew?

Finally, with the Ionian Nebula option, familiar faces populate the fleet as allies, and can be encountered by visiting locations on Galactica. But beware! The Cylons can influence these non-player characters, compelling them to produce negative effects when encountered. Manage humanity’s conflicting personalities carefully... or infighting will leave you vulnerable!


Price: $47.95
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Battlestar Galactica: Pegasus

This is an expansion for Battlestar Galactica: The Board Game.

Additional DescriptionMore Details

The first expansion for Battlestar Galactica: The Board Game, Pegasus adds two new supplemental game boards featuring the Battlestar Pegasus and the planet New Caprica, seven new characters, two plastic Basestars, as well as new Destination, Crisis, Loyalty, Quorum, Super Crisis, and Skill cards.
The new Pegasus board can be used by itself or together with the New Caprica board to create the game you desire – the Pegasus alone for the additional firepower she provides, or add the New Caprica board to simulate the rebellion on the new human colony, bringing the game to an epic level.
New rules introduce the ability to play as a new character type – the Cylon Leader, with a new Treachery Skill card type.


Price: $49.95
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Battletech 25th Anniversary Intro Box Set

Type: Miniatures/Fighting Game
Number of Players: 2 − 6
Playing Time: 120 minutes
Ages : 14 and up

Additional DescriptionMore Details

Strap yourself into the ultimate suit of armor: the BattleMech. Thirty feet tall and weighing up to a hundred tons, this humanoid engine of destruction is a walking arsenal with enough firepower to level a city block. The BattleTech game system takes you into the world of the 31st Century, where war has become a way of life. You are a MechWarrior. You are in command of the most powerful machine on the battlefield, and hold the fate of empires in your hand!

The BattleTech 25th Anniversary Introductory Box Set thrusts you onto the battlefields of the 31st century. This box contains everything needed to play:

  • 24 unpainted, ready-to-play plastic BattleMech minis
  • 2 unpainted, premium-quality plastic BattleMech minis
  • One 12-page full-color quick-start rulebook will have players into the action in minutes
  • 36-page book of pre-generated BattleMech Record Sheets
  • One 80-page full-color rulebook
  • Inner Sphere at a Glance, a 56-page full-color book of universe
    background and BattleMech technical data
  • One 16-page full-color Painting and Tactics Guide
  • Two heavy-duty cards of compiled tables
  • Two 18″ x 24″ game-board quality maps

Price: $71.95
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Battletech Tactical Kit

Additional DescriptionMore Details

Tired of hunting for a specific table in a rulebook? Wish you had heavy-duty reference cards for Tactical Operations game play like that found in the 25th Anniversary Introductory Box Set? Then the Tactical Kit is for you!

The Tactical Kit contains thirteen heavy-duty cards of compiled tables from Tactical Operations.

Tactical Operations is required to use the Tactical Kit (compiled tables reflect corrected second printing).


Price: $27.95
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Battletech Warfare Kit

Additional DescriptionMore Details

Tired of hunting for a specific table in a rulebook? Wish you had heavy-duty reference cards for Total Warfare game play like that found in the 25th Anniversary Introductory Box Set? Then the Warfare Kit is for you!

The Warfare Kit contains five heavy-duty cards of compiled tables from Total Warfare.

Total Warfare is required to use the Warfare Kit (compiled tables reflect corrected third printing).


Price: $17.95
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Batt’l Kha’os

Type: Tile-laying
Number of players: 2
Age of players: 10+
Length: 30 minutes

An open copy of this game is available for demonstration.

Additional DescriptionMore Details

Battle rages on between orcs and knights. Purple and Orange form a chaotic melee and no-one knows which side will win this battle. Mage towers scattered on the battlefield are strategic objectives, and it soon appears that whomever controls the most towers will sow the seeds of victory.
Players place tiles to form majorities of their army on the corners of towers: when all 4 corners are resolved, the player with the majority of corners seizes control of the tower.
Special power tokens can increase your presence or decrease your opponent's presence as well as doing a few other things.
There are 5 special tiles included in the game for added strategies.


Price: $27.95
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Bausack

Type: Dexteity/Auction
Number of players: 2-7
Ages: 8 years +
Playing time: 10-60 minutes

Additional DescriptionMore Details

"Bausack" is a classic in tactical competence games. For the first time in 20 years, it is now show cased in a box edition. The aim of all four playing varieties is to build a tower. The sack contains different wooden pieces (e.g. egg, ring, pine tree, quad) as well as a small bag of jewels for the auction variation of the game. One might end up paying many jewels to avoid building an especially difficult element. Gambling and bluffing abilities are needed as well as building competence and strategic talent. A game with endless building possibilities, it's a challenge for steady hands and shaky suspense for clever tacticians.


Price: $97.95
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Belfort

Type: Worker Placement/Area Control Game
Number of Players: 2 – 5
Playing Time: 120 minutes
Ages: 12 and up

Additional DescriptionMore Details

Put your Elves, Dwarves and Gnomes to work in the Village and Guilds of Belfort to collect resources and build up the city!

Elves collect wood from the forest while Dwarves collect stone from the quarry. An Elf and a Dwarf together can collect Metal from the mines, and either one can collect Gold. Build buildings in the 5 districts of the pentagonal city and hire Gnomes to run them to gain their special abilities.

Belfort is a Worker Placement game with Area Majority scoring in each district as well as for each type of worker. Buildings give you influence in the districts as well as income, but taxes increase based on your score so the winning players will have to pay more than those behind! Manage your resources and gold well, choose your buildings wisely, and help build the city of Belfort!

  • 1 Rulebook
  • 5 Disctrict Boards
  • 1 Collection Board
  • 1 Calendar Board
  • 50 Property Cards
  • 12 Guild Tiles
  • 80 Wooden Resources
  • 22 Gnomes
  • 35 Elves
  • 35 Dwarves
  • 60 Property Markers
  • 5 Player Aids
  • And MUCH MORE!

Price: $71.95
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Betrayal at House on the Hill

Type: Co-operative
Ages: 12 and up
Number of Players: 3 – 6
Playing Time: 60 minutes

An open copy of this game is available for demonstration.

Additional DescriptionMore Details

         The letter T!       he creak of footsteps on the stairs, the smell of something foul and dead, the feel of something crawling down your back – this and more can be found in the exciting refresh of the Avalon Hill favorite Betrayal at House on the Hill. This fun and suspenseful game is a new experience almost every time you play – you and your friends explore “that creepy old place on the hill” until enough mystic misadventures happen that one of the players turns on all of the others! Hours of fun for all your friends and family.

Designed for 3–6 players aged 12 and up, this boardgame features multiple scenarios, a different lay-out with every game, and enough chills to freeze the heart of any horror fan.

This game includes the following components:

  • 6 pre-painted plastic Character miniatures and corresponding Character cards
  • 80 cards (Event, Omen, and Item decks)
  • Rulebook
  • Traitors Tome booklet
  • Secrets of Survival booklet
  • Game dice
  • 45 Room tiles
  • Over 100 game tokens

Set details:

  • The Haunt books have been refreshed with 8 new haunts – some of which feature a new “hidden traitor” game mechanic.
  • The Item cards have been updated with 5 new items!
  • The die-cut game play tokens have been redesigned making them easier to identify.
  • Exciting and compelling new art and design on the box.

Price: $54.95
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Bios Megafauna

Type: Auction/Civilization Game
Ages: 12 and up
Number of Players: 1 – 4
Playing Time: 180 minutes

Additional DescriptionMore Details

Start as a proto-dinosaur or proto-mammal, just after the Permian apocalypse that destroyed 96% of the planet. Faced with environmental changes and competition from others, you must mutate your species and start new species. Create bizarre chimeras, from vegetarian velociraptors to flying dolphins. Establish subterranean civilizations, tame fire, or just be super-sexy.

Bios-Megafauna

Comes with:

  • mounted map,
  • 108 Cards,
  • 126 die-cut counters,
  • 128 laser-cut wooden animals,
  • 18 gene chips

Overview. From 1 to 4 players start as proto-dinosaurs or proto-mammals. These creatures are distinguished by dentition; some have long batteries of teeth better suited for masticating plants, while others have fewer teeth better suited for meat-eating. Each player starts with genes used to purchase mutation and genotype cards. Stacks of cards and tiles indicate the dietary DNA of your species, giving it adaptations such as long necks for browsing.  Markers on tracks record roadrunner DNA, attributes that help your species catch prey or avoid being prey, such as swiftness or aggressiveness. You can create interesting critters, like blubbery vegetarian velociraptors, or flying fire-using hedgehogs. Tiles that have gone extinct are collected in an area on the map called the “tarpits”. These tiles are distributed among the most populous players as victory points during four scoring rounds.


Price: $72.95
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Birds on a Wire

Type: Set Collection
Ages: 7 and up
Number of Players: 2 – 5
Playing Time: 20 minutes

Additional DescriptionMore Details

You’ve heard the old saying: “Birds of a feather flock together”? Well, the same is true when they gather on wires—that is, before they get zapped and fly away.

Players arrange birds into sets on their power lines trying to create the best scoring combinations. But watch out! In this game of migrating birds and zaps, scores go up and down and you never know if your score is the highest until the very end.

You win the game if you have the best set of birds on a wire at the end, with either all the same attributes (color or shape), one and only one attribute alike, or no attributes at all alike!

This game has two sets of rules, one for families with young children (7 and up) and one for more advanced play. This is a delightful game for kids and families that you’ll want to play again and again.


Price: $31.95
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Black Gold

Type: Economic
Number of players: 2 – 5
Age of players: 13 and up
Length: 120 minutes

Additional DescriptionMore Details

Join the race to become the wealthiest son of a gun in West Texas!

The year is 1922. The Texas Oil Boom has been in full swing for 20 years, and greedy landowners have laid claim to most of the oil reserves. Prepare to head West, surveying the Permian Basin for profitable gushers and gaining more wealth than your fellow prospectors, before the companies of East Texas sweep in and stake their claim against you.

Black Gold is a game of drilling and discovery for 2-5 prospectors, and play can last from 1-2 hours. Offering an abundance of intriguing gameplay choices and optional rules, Black Goldpresents a new experience of strategy and exploration every time. The historically inspired and detailed game components, together with the tense and exciting atmosphere of warring against your fellow prospectors, will almost have you speaking with a ‘twang!

Black Gold includes:

  • Rulebook
  • Over 100 plastic pieces
  • Over 150 cards
  • 1 foldout board
  • 6 modular land tiles
  • Over 100 tokens
  • 1 custom die

Price: $71.95
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Blokus Trigon

Type: Abstract Strategy
Number of players: 1-4
Age of players: 9+
Length: 20 minutes

An open copy of this game is available for demonstration.

Additional DescriptionMore Details

Blokus Trigon is an abstract strategy game from the makers of Blokus. The board pieces have changed from square to triagonal. Game play is similar to Blokus, as players try to get rid of all their pieces. The only caveat to placing a piece is that it may not lie adjacent to your other pieces, but instead must be placed touching at least one of your pieces already on the board at a corner.
There is a solitaire version where one player tries to get rid of all the pieces in a single sitting.


Price: $46.95
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Blood Bowl Team Manager

Type: Card Game
Ages: 14 and up
Number of Players: 2 – 4
Playing Time: 90 minutes

Additional DescriptionMore Details

The stadium is packed with thousands of screaming fans, gathered from across the world and eager to see the bone-crushing action of today’s game. As the players take the field, a surge of excitement rushes from the bleachers; both teams boast impressive rosters full of players hand picked for their unique skills. Some offer speed, others size. Some will mercilessly injure their opponents, while others deviously cheat to score touchdowns. Are you ready to face off against stout Dwarfs, crafty Skaven, and ruthless Orcs, all to become Spike! Magazine’s Manager of the Year?

Blood Bowl: Team Manager – The Card Game is a bone-breaking, breathtaking card game of violence and outright cheating for two to four players. Chaos, Dwarf, Wood Elf, Human, Orc, and Skaven teams compete against each other over the course of a brutal season. Customize your team by drafting Star Players, hiring staff, upgrading facilities, and cheating like mad. Lead your gang of misfits and miscreants to glory over your rivals as you strive to become Spike! Magazine’s Manager of the Year!

The season is starting. What kind of team will you build?

Blood Bowl: Team Manager – The Card Game includes:

  • Over 150 Player and Matchup cards
  • 4 Scoreboards
  • 2 Tackle Dice
  • Rulebook
  • Over 50 Team and Staff Upgrade cards
  • Over 50 Customized Tokens

Price: $41.95
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Blue Moon

Type: Card Game
Number of players: 2
Age of players: 12+
Length: 30 minutes

Additional DescriptionMore Details

Blue Moon is fast-paced and easy to learn. Each player plays with a 30-card deck, representing one of the factions vying for control of the three elemental dragons. Each card is oversized, allowing more space to show off the artistic detail. Each turn, the players battle for control of the dragons, playing characters or other helpful cards from their deck, and imbuing their characters with greater and greater power, in order to overwhelm their opponent and force a retreat. In the advanced game, players have the option of building their own deck, constructing a powerful multi-faction alliance.
The basic set provides all the materials needed to play Blue Moon, including the races of the fiery VULCA and the clever HOAX, as well as a gorgeous game board, full-color rules, and three plastic dragon figures.


Price: $27.95
$23.89Price:

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Blue Moon City

Type: Set Collecting
Number of players: 2-4
Age of players: 10+
Length: 60 minutes

An open copy of this game is available for demonstration.

Additional DescriptionMore Details

Complete the blueprints and restore Blue Moon City to its former glory! Guide the peoples of Blue Moon in their efforts to rebuild their home and earn the favor of the elemental dragons. Prove that you have what it takes to be the leader of all the peoples of Blue Moon.


Price: $44.95
$37.89Price:
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Bohnanza

Type: Card Games
Number of players: 2-7
Age of players: 10+
Length: 45 minutes

An open copy of this game is available for play at Board Game Warriors.

Additional DescriptionMore Details

This great card game is about planting, trading, and selling beans - 11 kinds of beans. Players try to collect large sets of beans to sell for gold. There is limited growing space and always new beans to plant. To avoid planting unwanted beans, players trade them to other players who want them for their bean fields.


Price: $22.95
$16.89Price:
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Bohnanza Fan Edition

Type: Card Games
Number of players: 3-5
Age of players: 12+
Length: 45 minutes

Additional DescriptionMore Details

Each player plants beans in 2 or 3 fields and tries to sell them as profitably as possible. When selling beans, a player earns more gold for more beans of the same variety. The goal of the game is it to earn the most gold planting, harvesting, and selling beans. Without careful planning, players may be forced to harvest and sell their beans before they are ready and at lower prices than they hoped. In fact, sometimes a harvest brings no gold at all. The difference in this version from the original is that all the bean pictures are different and were supplied by fans of the game from around the world.


Price: $14.95
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Bohnanza: High Bohn Plus

This is an expansion for Bohnanza and requires the base game to play.

Additional DescriptionMore Details

This expansion to Bohnanza contains new game variants and two new bean types, the Cognac bean and the Field bean. With High Bohn (for 3-5 players), the players may spend their thalers on buildings located in Virginia City. These building have attributes that give the players new tactics for winning. The Plus part of this expansion adds Field Beans (for 4-5 players) that can be harvested for a third field and Order cards (for 3-7 players) that allow players to earn extra thalers when they can fill very specific orders.


Price: $15.95
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Bohnaparte

This is an expansion for the game Bohnanza and requires the base game to play.

Additional DescriptionMore Details

Unrest in Beanland. Bean princes in all parts of the land are trying to conquer foreign villages and cities. They use the profits from their bean sales to finance their attacks. At the end of the game, bean thalers have no value. Instead, players only score the lands they control as victory points. Thus, the most powerful bean prince is crowned Bohnaparte of Beanland. A new and exciting expansion for the great BOHNANZA game!


Price: $19.89
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Bomber Command

Type: War Game
Ages: 12 and up
Number of Players: 2
Playing Time: 120 minutes

Additional DescriptionMore Details




BOMBER COMMAND is a game of the night war in the skies over the Reich in World War II.


March 1944. More than 700 British bombers are dispatched to the distant city of Nürnberg. As the bomber stream crawls across the German Reich, it is set upon by swarms of nightfighters. Following the bombers' contrails the fighters infiltrate the stream in great numbers and before the moon can set they start to pick off bomber after bomber. The mauled stream makes a desultory attack on the target city, scattering much of their payload harmlessly into the surrounding countryside. Then the raid struggles back towards England while fresh nightfighters snap and bite at the retreating formation. More than ninety bombers fail to make it home safely. Soon after, the C-in-C of Bomber Command, Arthur 'Bomber' Harris, calls off the Battle of Berlin.


Bomber Command is a 2-player game of the night war over the German Reich. It recreates the great Royal Air Force bombing raids against Germany and the bitter defence mounted by the Luftwaffe nightfighter arm. As the British player you battle past flak and fighters to find the Reich's industrial cities and set them ablaze. As the German player you are engaged in a desperate struggle to stop these 'Terror Fliers'.


Bomber Command details the techniques of night fighting, including flak, Himmelbett zones, Wild Boars and Tame Boars. The British Main Force raids may be accompanied by Mosquito bomber diversions, sea mining operations and the decoy aircraft of 100 Group (Bomber Support). A deck of 110 cards is used to resolve the complex interactions of electronic countermeasures, radars and communications, along with other operations such as Mahmoud patrols, Flower raids, and Beleuchter illumination units. A detailed bombing resolution system depicts the challenges of attacking targets at night and the evolution of precision bombing in darkness.


There are two scenarios: 'Berlin' covers raiding from the Battle of Hamburg up to the great defeat over Nürnberg. 'Downfall' recreates the period from the Summer of 1944 to the end of the war, during which time the nightfighter arm is in decline. Easy to pick up and fast to play, games can be played in 90 to 150 minutes.

Components List:

  • Two 34 x 22" map sheets, one for the 1943/44 scenario and one for the 1944/45 scenario
  • One sheet 5/8" counters
  • One sheet 1/2" counters
  • Four 8.5 x 11" sheets of city maps
  • One deck of 55 Bomber Command cards
  • One deck of 55 Nachtjagd cards
  • One play aid card
  • One bombing card
  • One rulebook
  • One play book
  • Two six-sided dice


Price: $67.95
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Bonnie and Clyde

Type: Card Game
Ages: 8 and up
Number of Players: 2 – 4
Playing Time: 45 minutes

Additional DescriptionMore Details

There are two basic types of cards used in this game: Evidence cards and Gavel cards. The play of the game is based on the Rummy card game, with players trying to make melds (3 or more of a kind) of Evidence cards of the same color to score points. The Gavel cards add a strategic element to the game not found in traditional Rummy. The game ends when at least one player has scored 100 points or more (or 200 points depending on the length of game desired). The player with the highest score wins. In the event of a tie, you must play another hand. You will need a pencil and paper to keep score of each hand.


Price: $31.95
$22.89Price:
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Boomtown

Type: Auction/Dice/Card Game
Number of players: 3-5
Age of players: 8+
Length: 30 minutes

Additional DescriptionMore Details

Boomtown is a game with auctions, dice, and some fun and nasty action cards to play on your fellow gold diggers.
There's gold in them thar hills!
In Boomtown, you start as a gold digger and try to end as a tycoon.
To do this, you must first buy the best mining concessions, hoping to find gold veins. You can also try to become the Mayor of Whiskey River or San Narciso, in order to get a small cut on concessions sales, or build a saloon where lucky prospectors will spend their nuggets in moonshine whiskey. If business is really bad, you can still rely on bank or stagecoach hold-ups to reestablish you. A well placed stick of dynamite can also solve some minor problems.


Price: $32.95
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Bootleggers

Type: Area Control
Number of players: 3-6
Age of players: 12+
Length: 120 minutes

An open copy of this game is available for demonstration.

Additional DescriptionMore Details

In Bootleggers, you're da boss, making a name in the trade of illegal booze or “hooch”. By muscling in on competition, paying off local authorities, and shipping trucks of hooch, your goal is to make more money than your competition by using any and all means available, both fair and unfair as you see fit.


Price: $34.95
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Botswana

Type: Card Game
Ages: 8 and up
Number of Players: 2 – 5
Playing Time: 30 minutes

An open copy of this game is available for demonstration.

Additional DescriptionMore Details

On safari in Botswana, you might be able to spot lions, rhinos, elephants, leopards, and zebras. In this game, you will spot them for sure! But can you guess which ones will be worth the most at the end of this safari? Play the right cards at the right time, collect the best animals, score the most points and win the game. Botswana has easy and quick rules, it is fast to learn and yet challenging to play—for all family members young and old. This is the latest addition, #11, in the popular Gryphon Bookshelf Series of family games. You’ll want to collect them all for a never-ending supply of quick, challenging, fun family activities; whether at home or on-the-road! This game easily adapts and therefore plays well for 2 to 5 players by simply adjusting the number of cards in the playing deck.


Price: $31.95
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Bottle Imp

Type: Card Game
Number of players: 3-4
Ages: 10+
Playing time: 30 minutes

An open copy of this game is available for demonstration.

Additional DescriptionMore Details

“Of glass it is but the glass of it was tempered in the flames of hell. An imp lives in it, and that is the shadow we behold there moving: or so I suppose. If any man buy this bottle the imp is at his command; all that he desires - love, fame, money, houses like this house ... - all are his at the word uttered ... There is one thing the imp cannot do - he cannot prolong life; and, it would not be fair to conceal from you, there is a drawback to the bottle; for if a man die before he sells it, he must burn in hell forever ... it cannot be sold at all, unless sold at a loss. If you sell it for as much as you paid for it, back it comes to you again like a homing pigeon ... Only remember it must be coined money that you sell it for ...”

As with many other trick-taking card games, the idea of The Bottle Imp is to acquire the most points. The Bottle Imp makes trumps out of the lowest cards. The player with the highest card less than the price of the Bottle earns the trick and also the bottle imp card. Then the price of the Bottle falls to that of the winning card. In this way the owner of the Bottle Imp changes until its
value can no longer be undercut. Whoever has the Bottle Imp at the end of the hand earns negative points instead of positive ones.


Price: $11.95
$9.89Price:
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Brass

Type: Economic/Network Building
Number of players: 3-4
Age of players: 13+
Length: 120 minutes

An open copy of this game is available for demonstration.

Additional DescriptionMore Details

Your goal in Brass is to build cotton mills, coal mines, iron works, canals, railways, ports, and shipyards, and to have them be used so that they score points. Your choices will be limited by the cards you draw, but not as much as by the plans you make. Lots of interesting detail in the historical Lancashire setting.


Price: $69.95
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Bridge Troll

Type: Card game
Number of players: 3-6
Age of players: 10+
Length: 45-60 minutes

Additional DescriptionMore Details

In BRIDGE TROLL, you and your friends are hideous trolls who each guard a troll bridge. Each turn, you throw boulders to bid for travelers, who vary in number depending on the weather for that day.
ravelers include fat merchants, pilgrims, poor monks (who make good eating), and if you are lucky, royal personages. As travelers come to your bridge, you use them to collect tolls. But watch out! Knights, bandits, dragons, and vicious Billy Goats Gruff prowl the countryside. You'll have to use some of your boulders to chase them away (which means you’ll have fewer left to use on your bridge!).
Although you need to collect tolls from travelers so you can buy building supplies, working on your bridge makes you hungry, so you will have to eat some of your travelers instead. It is important to
alance tolls with food in order to make your bridge very appealing to travelers. If you eat too many travelers or just collect money, you won't be able to fix up your bridge. The player who uses toll-money, food, and boulders to build the most impressive troll bridge operation wins the game.


Price: $29.95
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Bridges of Shangri-La

Type: Area Control
Number of players: 3-4
Age of players: 10+
Length: 60 minutes

An open copy of this game is available for demonstration.

Additional DescriptionMore Details

Players take on the roles of leaders of a specific tribe. There is a battle raging over the empty villages of the land and players must quickly fill those villages with their tribal leaders. As players migrate tribal leaders from one village to the next, they must not become too weak or they risk losing leaders to opposing tribes. The ultimate object of the game is to have the most leaders on the board at the end of the game.
It is an abstract game with many options and tense until the end.


Price: $39.95
$25.89Price:
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Bridgetown Races

Type: Racing Game
Ages: 13 and up
Number of Players: 2 – 4
Playing Time: 45 minutes

Additional DescriptionMore Details

Each year, the International Bridge Racing Association selects a city with lots of bridges to host its annual Bridgetown Race. This year they have chosen Portland, Oregon USA.

Players - using bicycles, motorcycles, taxis, buses, automobiles, the street car and sometimes their own two feet - try to be the first to cross each bridge and capture its flag. Be the first to capture a flag from every bridge, and you win the race!

Each round, players arrange for transportation by placing coordinators on the transportation mode or special action of their choice. Next, the players choose a transportation mode and move their racer through the streets, trying to be the first to cross a bridge and pick up its flag. The flag is placed on the player’s Bridge Completion card and the first person to collect all eight flags wins the race.


Price: $47.95
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Britannia

Type: Cilvilization/Wargame
Number of players:2-5
Age of players: 12+
Length: 2-5 hours

Additional DescriptionMore Details

Britannia is an historic board game of conquest and war in one thousand years of British history.


Price: $52.95
$44.89Price:
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Bucket Brigade

Type: Racing/Card Game
Number of Players: 3 − 5
Playing Time: 30 minutes
Ages: 7 and up

Additional DescriptionMore Details

Fire! The alarm has sounded in the firehouse, and four lines of firefighters must dash to the blaze to douse the flames. Advance the bucket brigades as close to the fire as possible, but take care—rushing leads to spilling, and without your precious water, all your efforts will be wasted!

Contents:
-Board
-4 Fireman Tokens (in different colors)
-55 Cards (6 walk cards and 5 run cards, in each of the 4 colors and in a joker set)


Price: $25.89
$21.89Price:
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Burrows

Type: Tile Laying
Number of players: 2-5
Age of players: 10+
Length: 45 minutes

Additional DescriptionMore Details

A game of tunnels, turniops, and tourists.

Players are gopher ranchers trying to build their own warren of burrows to attract all three types of gophers. Form burrows ofthree different colors, trying to complete ones that are bigger than existing ones so that the gopher gets lured and stays by you. But a larger burrow will lure it away!

Every once in a while a tour bus will arrive and the tourists will be most excited to see the types of gophers promised to them by their tour schedule. If your ranch is missing those particular gophers, you'll get complaints from the tourists! And of course the winner is the one with the fewest complaints.

A fun tile-laying game where you make connections to form burrows.


Price: $29.99
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Pillars of the Earth: Builder's Duel

Type: Card Game
Number of players: 2
Age of players: 10+
Length: 45 minutes

An open copy of this game is available for demonstration.

Additional DescriptionMore Details

For players not satisfied with the possibility of playing Pillars of the Earth with two, there now is a card game on the subject solely for two players - maybe this exclusivity helps them to accept a superb game; yes, again on a successful book.
One player tries to erect a cathedral, while the other is in charge of building a fortress, an element that also seems to be part of the book; the one who succeeds first in erecting his building has won the game.
Each of the two buildings consists of three sections/cards; each of those sections require a different combination of materials. Action cards enable players to get to construction materials; other action cards upgrade these materials, such as iron into bells, sand into cement or wool into cloth.


Price: $29.95
$22.89Price:
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The Big Idea

Type: Party Game
Ages: 8 and up
Number of Players: 3 – 6
Playing Time: 25 minutes

Additional DescriptionMore Details

You’ve just invented the “Kiddie Monster” or the “Submarine Fireworks”.

Now, you must sell them!

THE BIG IDEA is a hilarious game of inventing and selling, where players try to market wacky products like “Desktop Chainsaw” or “Mentholated Shampoo”.

Sound easy? Maybe that’s because you’ve never had to come up with the perfect sales pitch for the “Non-Stick Toupee”!

Simple, quick, and incredibly funny, THE BIG IDEA is tons of fun for everyone!

Designer James Ernest released The Big Idea through his own Cheapass Games in 2000, with the game being a hybrid of party game and light strategy game. In that design, players would create crazy inventions from the pairing of an adjective and noun card in their hands, simultaneously choose one invention (other than their own) to invest in, pay to invest in other inventions (whether newly created that round or an earlier creation), then roll a die for each investment to see whether it pays off and if so by how much. The player who collected the most money won.

For the 2011 edition of The Big Idea from French publisher Funforge, Ernest and Funforge's Philippe Nouhra have stripped out everything related to earning money to transform the design into a true party game. Players still have a hand of adjective and noun cards and pair one of each together to create a fancy invention. They then take turns pitching their ideas to everyone in the game, lobbying players as if they were in front of a crowd of venture capitalists. Players then secretly vote on which idea they feel should be rewarded, placing a reward card face down in front of the chosen invention and blank cards in front of all other inventions. The player who collects the most rewards wins the round.

Unlike the Cheapass titles of yore, Funforge's The Big Idea will include high-quality, full-color illustrated cards packaged in a nice box.


Price: $25.89
$21.89Price:
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