Z
Zertz
Type: Abstract Strategy
Number of players: 2
Age of players: 11+
Length: 15 minutes
An open copy of this game is available for demonstration.
From the Gipf series.
Zertz is a fast, dynamic game for 2 players. It is played with marbles on a board that gets smaller and smaller. The aim is to capture a certain number of marbles. To capture you must jump over adjacent marbles as in Checkers.
Zombie Dice
Type: Dice
Ages: 10 and up
Number of Players: 2 – 99
Playing Time: 10 minutes
Eat brains. Don't get shotgunned.
You are a zombie. You want braaains. More brains than any of your zombie buddies.
Zombie Dice is fast and easy for any zombie fan (or the whole zombie family). The 13 custom dice are your victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn!
Two or more can play. Each game takes 10 to 20 minutes, and can be taught in a single round.
Zombie Dice 2 - Double Feature
This is an expansion for Zombie Dice and requires the base game to play.
It's a blockbuster!
If you love zombies, you love zombie movies . . . and Zombie Dice! So here it is: Zombie Dice 2 – Double Feature!
Three new dice give you three new ways to play. For the Big Summer Action Movie, you've got the two Heroes: the Hunk and the Hottie. He's got a double-shotgun icon, but if you eat his brain, you score double. The Hottie has two shotguns and three feet icons, making her fast AND dangerous.
For Santa Claus Meets the Zombies, you guessed it: Santa Claus is coming to town! He has three special gift icons – a helmet, an energy drink, and a double brain! Or, of course, you could eat Santa's brain. It's a very merry undead Christmas!
Finally, in The Direct-to-Video Sequel: Use all three new dice and watch Santa rescue the Heroes!
Three new ways to eat brains, and they're all in Zombie Dice 2 – Double Feature.
Zombie Fluxx
Type: Card Game
Number of players: 2-6
Age of players: 8+
Length: 15 minutes
Zombie Fluxx is the zombie uprising card game with ever-changing rules. Like Fluxx, players start off with the basic rules: draw 1, play 1. After that, everything changes! There are now six types of cards:
Keeper cards (possessions)
New Rule cards (changes gameplay rules)
Action cards (one-time actions)
Goal cards (victory conditions)
Creeper cards (undesirable Keepers)
Ungoal cards (conditions in which everybody loses!)
Meet the goal to win the game. A constantly-changing and challenging, but light and ultimately fun game.
Part of the Fluxx series.
Zombie in My Pocket
Type: Co-operative Card Game
Ages: 11 and up
Number of Players: 1 – 8
Playing Time: 30 minutes
The semi-cooperative 1-8 player published version (from Cambridge Games Factory). The game offers players chances to help the group, or play selfishly, and you never know what your fellow zombie bashers are going to do.
In Zombie in my Pocket, you're searching for the secret of the evil temple where you can find the item to destroy the zombies rising from the dead. You can pick up items to bash zombies along the way; a machete, golf club, chain saw, or even your former uncle's grisly femur.
Find the zombie totem, then bury it in the backyard graveyard before midnight and you've saved the world. Otherwise, you're zombie food.
Zombie State
Type: Co-operative/Horror
Ages: 13 and up
Number of Players: 2 – 5
Playing Time: 120 minutes
Game Description
Zombie State takes the zombie challenge from a first person experience to a global challenge the way no other game has! In this exciting and challenging game players act as the leader of an entire territory. Players are rapidly overwhelmed by the spread of zombies and by random outbreaks within their territory. Each player must move fast to successfully test technologies that will help him or her combat the spread of the infection. Players may utilize technologies in military advancements, medical breakthroughs, and in physics and science. Each player harnesses these technologies individually or in combinations that will help them stave off the walking dead and ultimately halt the spread of the disease. If players can’t stop the progression, they are forced to try and maintain some corner of civilization within their territory, in hopes that they can hang on long enough to reclaim and rebuild their territory at a later time. Players do not compete directly in military combat, but will struggle along their borders where they try to reinforce them or redirect the spread of the walking dead to try and keep the zombies out of their territory. The most powerful technologies and combinations thereof will lead to a player’s supreme victory.
| Zombie State is a viral game of global proportions for 2-5 players ages 13 and up. | |
| The Game Includes | |
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Zombie Survival
Type: Fighting
Ages: 13 and up
Number of Players: 1 – 4
Playing Time: 90 minutes
The mysterious event that has animated the dead has also given them an unhealthy hunger for your brains! The only way to survive is to fortify your house and make your stand. How long can you survive?
In Zombie Survival, you choose your provisions to survive a zombie apocalypse. Each player selects items to place in their house, including weapons, lumber, gas, first aid, etc.
Second part of the game brings your fears to light as the zombies start heading towards your house, tearing down your barricades and creeping in. You may have a chance to make it to town for some additional supplies, hopefully avoiding the zombies there, leaving your family to defend against the walking dead. Did you prepare for the possible power outage, contaminated water, sickness and fatigue? How long can you feed your family and keep them healthy?
The best prepared will win.
Contents include:
4 House Boards
16 Yard Pieces
4 Cheat Sheets
4 Tracker Cards
3 Tile Sheets (Items)
52 Glass Beads (For use as barricades and on the tracker cards.)
54 Town Item Cards
20 Event Cards
6 Six-Sided Dice
140 Zombies
Instructions
Zombie Survival 2
This is an expansion for Zombie Survival and requires the base game to play.
Let's face it – zombies are many things, but graceful isn't one of them. Thankfully, you didn't listen when the wife told you to clean the yard. Those lawn gnomes and pink flamingos don't seem to stop them. They do, however, slow 'em down! Maybe it will be enough!
Zombie Survival 2: There Goes the Neighborhood!, an expansion to Zombie Survival: The Board Game, introduces Outside Item tiles, three additional Store Decks, a new card type ("The Fate Deck"), Damage tokens, and lots more Zombies!
Components:
- Lots more Zombies
- Outside item tiles
- Damage tokens
- 3 additional store decks
- A new card type comprising the "Fate deck"
Zombies!!!
Type: Horror/Exploration
Number of players: 2-6
Age of players: 12+
Length: 60 minutes
A copy of this game is available for play at Board Game Warriors.
Expanded by:
Zombies!!! puts you in the middle of the action as you try to escape the ever advancing zombie horde. Players must use a combination of wits and brawn to be the first to the heliport and certain escape. The only problem is, the zombies are everywhere, they appear to be very hungry and your opponents would really prefer if you didn't escape.
Zombies!!! 2: Zombie Corps(e)
Ready…Aim…Scream! This is the long awaited military base expansion for the Zombies!!! board game. Z2C adds 15 new map tiles (Barracks, Motor Pool, Secret Lab, etc.), 30 new event cards (Rocket Launcher, Govt. Enhanced Zombies, etc.), rules and six glow-in-the-dark zombie miniatures. Requires Zombies!!! to play.
Zombies!!! 3.5: Not Dead Yet
More action cards and custom deck rules!
Zombies!!! 3: Mall Walkers
Mall Walkers takes the horror to a new level, combining nasty undead with shopping.
Zombies!!! 4: The End
Zombie Dogs, Magic Tomes and a cabin in the woods!
Zombies!!! 5: School's Out Forever
Have you got the guts to make it at Twilight University?
Zombies!!! 6.66: Fill in the ________!
This is an expansion for Zombies!!!
Many players have felt they could create better cards than the designers of the game and nearly everyone has variants for Zombies!!!. With this new set of 16 blank tiles and 32 blank cards, you can finally put your ideas to the test.
Cards are appropriately backed so they can be mixed into your existing decks.
Part of the Zombies!!! series.
Zombies!!! 7: Send in the Clowns
The circus is in town! This time though, the clowns aren’t funny… They’re hungry and they think you would make a good snack!
Zombies!!! 8: Jailbreak!
When the zombies come to town, jail wouldn’t be a bad place to be…right!?! While this is good in theory, it only takes one zombie to ruin your plan. The straitjacket might be a problem too!
Zombies!!! 9: Ashes to Ashes
This is an expansion set to the Zombies!!! series of games and requires a base set to play.
It used to be one of the big two:
You know what I mean, death and taxes. Now only taxes are certain and the graveyard might as well as be called a waiting room. "Final resting place," yeah right! Ain't no one resting here...
Zombies!!! 9 lets you explore your local cemetery and see if you can stop the source of the zombie scourge. What is that funny-smelling smoke coming from the crematorium, anyway?
Zombies!!! : Bag o' Glowing Zombie Dogs!!!
This poly bag contains 100 plastic undead just like the ones in your Zombies!!! 4: The End game – except they glow in the dark.
Zombies!!! : Bag o' Glowing Zombies!!!
This poly bag contains 100 glow-in-the-dark undead for use with the Zombies!!! game or forming your own army of the damned.
Zombies!!! : Bag o' Zombie Babes!!!
This poly bag contains 100 plastic undead just like the females in your Zombies!!! game.
Zombies!!! : Bag o' Zombie Dogs!!!
This poly bag contains 100 plastic undead just like the ones in your Zombies!!! 4: The End game.
Zombies!!! : Bag o' Zombies!!!
This poly bag contains 100 plastic undead just like the males in your Zombies!!! game.
Zombies!!! X: Feeding the Addiction
This is an expansion for Zombies!!! and requires the base game to play.
Everybody has issues! Maybe things would be different if you didn't spend so much time on the phone (or at the bar; or at the mall; or in the gym...)You might even be able to spend some time, you know, fighting for your life!
This expansion for the Zombies!!! board game adds:
• 15 new map tiles
• 30 new event cards
• Rules
• 6 copies of the New "Addiction" cards!!!
Zooloretto
Type: Set Collection
Number of players: 2-5
Age of players: 8++
Length: 45 minutes
An open copy of this game is available for demonstration.
Each player uses small, large, wild and exotic animals and their young to try and attract as many visitors as possible to their zoo. But be careful - the zoo must be carefully planned. Before you know it, you have too many animals and no more room for them. That brings minus points! Luckily, your zoo can expand. A zoo of a family game in which less is sometimes more ...
Zooloretto XXL
Type: Set collecting
Number of players: 2-5
Age of players: 10++
Length: 45-60 minutes
The zoo grows and prospers: new animals are added regularly and the animals provide offspring from time to time. Once a zoo is full and few new animals are added, it can become boring and customers want something new. Also, zoo managers find it useful to share their animals by sending them to other zoos. Of course, the new zoos like the additions and reward those who sent them. Two extra delivery trucks are added for the game for two and bonus material is included for Aquaretto. This is just what is needed for those who cannot get enough Zooloretto.
Zooloretto: Polar Bear
Type: City Building
Number of players: 2-5
Age of players: 8++
Length: 45 minutes
This contains 5 expansions for Zooloretto: 1) Building sites , 2) Petting Zoo, 3) Polar Bear , 4) Three extra enclosures , 5) Three new buildings. It must be played with Zooloretto. It comes in a shrink-wrapped package with die-cut tiles of the same quality as the original games and rules in English.
