Munchkin

+6 Bag o' Munchkin Babes

These are replacement figures for Munchkin Quest that can also be used with a new rule for the Munchkin card game:

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Any time you are entitled to go up a level – or when you do something that WOULD earn you a level if you weren't already Level 9 – you may, instead, place a munchkin pawn in front of you. In any combat, you may discard it for a 1d6 bonus. You may only have one in front of you at a time. Unless, of course, you "lose" these rules and tell the other players that you're allowed to have more. Six is a good number.


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+6 Bag o' Munchkins

These are replacement figures for Munchkin Quest that can also be used with a new rule for the Munchkin card game:

Additional DescriptionMore Details

Any time you are entitled to go up a level – or when you do something that WOULD earn you a level if you weren't already Level 9 – you may, instead, place a munchkin pawn in front of you. In any combat, you may discard it for a 1d6 bonus. You may only have one in front of you at a time. Unless, of course, you "lose" these rules and tell the other players that you're allowed to have more. Six is a good number.


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Munchkin

Type: Card Game
Number of players: 2-6
Age of players: 12+
Length: 60 minutes

An open copy of this game is available for play at Board Game Warriors.
More Munchkin Titles

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Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Admit it. You love it.
This award-winning card game, designed by Steve Jackson, captures the essence of the dungeon experience... with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm... or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon...
And it's illustrated by John Kovalic! Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they're laughing, you can steal their stuff.

Expanded by:


Integrates with:


Also available:





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Munchkin 2: Unnatural Axe

This is an expansion set for Munchkin.

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You demanded it, and here it is. Created by Steve Jackson and illustrated by John Kovalic... 112 more cards for the game of killing monsters and taking their stuff. Play a new race: Orcs! Face foes like the Hydrant and the Tentacle Demons. Equip yourself with dread armor like the Spiked Codpiece. Recruit allies like the Shoulder Dragon. Wield mighty weapons like Druid Fluid, the Catapult and, of course, the dread Unnatural Axe... and show them who's the greatest munchkin of all.
Munchkin 2 - Unnatural Axe is a supplement to Munchkin; you will need the original game to play. Or you could add it to a game of Munchkin, Munchkin Fu, or Munchkin Bites! instead, or mix them all together for a Munchkin-fest of truly mind-bending proportions!


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Munchkin 3: Clerical Errors

This is an expansion set for Munchkin.

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You wanted more Munchkin, so here it is! Created by Steve Jackson and illustrated by John Kovalic... Munchkin 3 - Clerical Errors has 112 more cards for the best-selling game of killing monsters and taking their stuff. Play a new race: Gnomes! Try on the Bard class. Face the Tequila Mockingbird, the Bad Ass, and the dreaded Auntie Paladin! Equip yourself with amazing items like the Chainmail Bikini and the Stab-A-Matic... and show them who's the mightiest, munchkinest dungeon delver of them all.
And this set has a special treat. We asked five of our favorite Comic Guys to do one card each. So in this set you'll find:
Phil Foglio's Magnificent Hat
Pete Abrams' Perfectly Ordinary Rabbit
Tom Ricket's Stick Figure
Jon Rosenberg's Fowl Fiend
and Randy Milholland's Redneck Tree!
Munchkin 3 - Clerical Errors is a supplement to Munchkin; you will need the original game to play. Or you could add it to a game of Munchkin, Munchkin Fu, or Munchkin Bites! instead, or mix them all together for a Munchkin-fest of truly mind-bending proportions!


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Munchkin 4: The Need for Steed

This is an expansion set for Munchkin.

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Munchkin 4: The Need for Steed is the latest expansion for the original Munchkin - 112 more John Kovalic-illustrated cards for killing monsters, stealing treasure, and backstabbing your fellow players. This set introduces Steeds, the trusty mounts of legend... Oh, wait - this is Munchkin! So these Steeds include not just the Dragon and the Tiger, but the Giant Mutant Gerbil (drawn by guest artist Shaenon K. Garrity of Narbonic), the Chicken, and Big Joe, who might be a Steed or might be a Hireling. It's hard to tell.
Hireling? Yes indeed, The Need for Steed has lots and lots of Hirelings, who look quite a bit like Sidekicks from Super Munchkin, or Minions from Munchkin Bites! Add these valuable characters to your retinue, use their special abilities, and sacrifice them without a thought to save your own skin! Or, better yet, kill somebody else's Hireling. That's the way a Munchkin does it!
Feel the need... The Need for Steed


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Munchkin 5: De-Ranged

This is an expansion set for Munchkin.

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More of the twisted humor of Steve Jackson and John Kovalic in a 112-card supplement for Munchkin!
De-Ranged has everything you love about Munchkin, including:
A new Class! Rangers can tame monsters and ride them!
Treasure! Track down the Philosopher's Scone, put Racing Stripes on your Steed, and fill your Canteen of Spleen with Carbonated Holy Water!
Monsters! Beware the Telemarketer, the Poultrygeist, and the Undead Clowns.
And more monsters: imports! That's right, unique monsters created by the European Munchkin publishers, available for the first time in English. Quake in fear at the Brothers Grimm and the Snerks! Or just kill them and take their stuff. Your choice.
Munchkin 5 -- De-Ranged. All the munchkin-ism of a prestige class, with none of that annoying roleplaying stuff.


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Munchkin 6: Demented Dungeons

This is an expansion set for Munchkin.

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Now It's Really A Dungeon Crawl!
Munchkin is about kicking down Doors, killing Monsters, and stealing their Treasure. But where are the dank walls of the subterranean labyrinth where our heroes engage in their murderous exploits?
Demented Dungeons introduces a new twist on Munchkin. Now you can enter the Dungeon of Elvish Excess, where everyone is an Elf. Or take a Portal to the Dungeon of Manga Wrangling, where tentacles are even more dangerous. Or power up in the Dungeon of Unexpected Epicness - although it's hardly "unexpected," given the name. Or all of them at once!
Each of the 20 double-sized Dungeon cards adds a new rule that affects the entire party, and maybe the monsters too! Use the 16 Portal cards to jump from one Dungeon to the next in your search for gold and glory.
Munchkin 6 - Demented Dungeons is an expansion for the classic Munchkin set, and was designed by Steve Jackson and illustrated by John Kovalic.


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Munchkin 7: Cheat With Both Hands

Stir Things Up!
Admit it. You really like to combine all your Munchkin sets . . . the stupider things get, the better. Playing StarMunchkin Cthulhu Booty Zombies is really weird and really fun . . . but it can also slow things down.

There are a lot of ways we COULD have addressed this problem. But this is Munchkin, so the solution we chose was to create a lot of really overpowered new cards. Why be a Super Munchkin when you can be an Ultra Munchkin? If a Half-Breed isn’t enough, you can be a 1/3-Breed. And if a single Cheat! card doesn’t do it for you, you can Cheat With Both Hands!

There are also a lot more monster enhancers . . . and ITEM enhancers, too. There are several new low-level monsters to help you get those easy kills. Until somebody takes that Sock Puppet and turns it into the Ultra-Rare Extremely Sneaky Sock Puppet With Extra Cheese . . .

Munchkin till you drop – just add players!

This is a supplement, not a stand-alone game. It is meant to be combined with two or more Munchkin games, with or without other supplements.

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Also, We Think 7 Is a Neat Number

This set replaces both Munchkin Blender and More Good Cards, which was the original Munchkin 7. We didn't want to reprint More Good Cards, because it was only 56 cards and most of those were originally from Munchkin Blender, anyway*. We didn't want to re-use the name Blender, since this new set – by popular demand – has the classicMunchkin brown card backs rather than Screaming Purple Cards. And we didn't want to eat our vegetables, because vegetables are yucky.

We hope you are confused now, because we are, too . . . but we thought it would be SLIGHTLY less confusing to release a new Munchkin 7 than to call this expansion Munchkin 8 and have frustrated people writing us for the rest of our lives asking, "Why can't my store get Munchkin 7 in stock?"

* And what about the cards NOT from Munchkin Blender? They're in Munchkin Monster Enhancers.


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Munchkin 8: Half Horse, Will Travel

This is an expansion for the Munchkin series of games and requires one of the base sets to play it.

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Centaurs and Lizard Guys!

These two classic fantasy races get the Munchkin treatment in Munchkin 8 – Half Horse, Will Travel! Plus new Race and Class Enhancers: you can be EliteLegendary, or Elder! Go for all three . . . you'll need all the help you can get when you fight That Gecko On The Telly, the horrifying Centaurpede, or the dread Knight Mare!


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Munchkin Bites!

Type: Card Game
Number of players: 2-6
Age of players: 12+
Length: 60 minutes
Expanded by:

  • Pants Macabre
Additional DescriptionMore Details

It's the World of Dorkness!
The Munchkins are now vampires... and werewolves... and changelings. Bash through the haunted house and slay the monsters. The OTHER monsters. You can't slay your fellow munchkins, but you can curse them, send foes at them, and take their stuff. Of course . . .
This is a stand-alone game, which (of course) can be combined with other Munchkin games. And it's illustrated by John Kovalic. OF COURSE. See Igor, Gilly, and all the other Dork Tower characters in their munchkin-vampire finery...
So bring along your Coffin (+3!) and wield The Sword Of Beheading People Just Like In That Movie. Face foes like the Banshee, the Heck Hounds, and the dreaded Were-Muskrat. Smite them all, and be the first to Level 10...


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Munchkin Bites! 2: Pants Macabre

This is an expansion for Munchkin Bites!

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The World of Dorkness has been busy. Can you face the sonic stylings of Ten Inch Tacks, the annoyance of the Gnat Bats, and the chilling waddle of the Were-Penguin? Will you wield the might of Power Piercing with the Huge Dice Pool, or will you be bludgeoned by Bad Fiction? And do you dare play the new Race... the Mummy?
In addition to the always awesome art from John Kovalic, we have two guest artists: Pete Abrams of Sluggy Freelance and Maritza Campos of College Roommates from Hell. The jokes can be blamed on Steve Jackson (US).
It's got 110 shiny new... no, not shiny, dark! It's got 110 dark and evil new cards, plus two blanks to create your own. And of course, like all other Munchkin releases, this supplement is completely compatible with the original Munchkin and all its supplements and spinoffs. Of course, since Pants Macabre has powers, it will work especially well with Super Munchkin.


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Munchkin Booty

Type: Card Game
Number of players: 2-6
Age of players: 12+
Length: 12+

Expanded by:

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Sail the Seven Seas. Plunder the treasure. Make your crew walk the plank.
Munchkin Booty brings the greatest gold-grabbers in history -- pirates! -- to the world of Munchkin. Use your Silver Long Johns to beat the Lobster Mobster, drink your Demon Rum to fight off the Viking Kittens, and defend yourself with the Cutlass (or Cutlad, for the gents) against the Prince of Whales. But watch out for Sharks!
Plunder the seven seas as a Pirate, Naval Officer, or Merchant. Taunt your foes with your horrible Accent -- British, Spanish, Dutch, or French. Equip your Half-Galleon with a Crow's Nest and Figurehead. But above all... level up!
Munchkin Booty is a stand-alone card game designed by Steve Jackson (US) and illustrated by John Kovalic. It is completely compatible with the original Munchkin.


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Munchkin Booty 2: Jump the Shark

This is an expansion set for Munchkin Booty.

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Jump the Shark... or you're fish food!
Return to the high seas for more Munchkin Booty action. Fight the Hammerhead Shark -- and the Phillips-Head Shark, too. And greatest of all is the terrible Moby Duck!
So kill them and take their stuff.
On the munchkin side, there are lots of new Ships, and a new Class: the Explorer! He gets a Treasure when he helps in combat, and he can pull cards back into his hand!
This set features four monsters with a new weakness: Current or former members of the real-life Armed Forces get a bonus against them!


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Munchkin Boxes of Holding

Two fold-up sturdy cardboard boxes and two cards.

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Have you been going through half a dozen game boxes to dig out all your Munchkin cards? How about getting it down to two special card boxes? The Munchkin Boxes of Holding are sturdy cardboard, sized to hold 500 Munchkin cards apiece! One is labeled Doors, and one is for Treasures.

Bonus: The set includes two new Munchkin cards that aren't available anywhere else!


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Munchkin Conan the Barbarian

This is an expansion for Munchkin and requires one of the base sets to play.

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At last...the Munchkin meets the mightiest barbarian of all!

The 15 cards in the Munchkin Conan the Barbarian booster pack let you wear the Mask of Acheron or the Barbarian Booties... wield the Sword of Corin or the Stygian Talons... and defeat the Sand Warriors, the hideous Dweller... or Khalar Zym himself!

The backs of these cards match the original fantasy-based Munchkin set, but Conan can kick monster butt in any Munchkin game!

This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Munchkin Conan the Barbarian pack is the same as every other.


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Munchkin Cthulhu

Type: Card Game
Number of players: 2-6
Age of players: 12+
Length: 60 minutes
Expanded by:

Additional DescriptionMore Details

Munchkins have hacked their way through dungeons, kung fu temples, starships, haunted houses, and super-foes. Now they face their greatest challenge -- Cthulhu! Will they survive? Will they retain their sanity? Will they... level up?
Munchkin Cthuhlu is a stand-alone game in the Munchkin line, this time lampooning Lovecraft's Mythos and the horror gaming that surrounds it. Brought to you by Steve Jackson (US) and John Kovalic, this set features four new Classes -- including the Cultist -- and a lot of classic monsters from outside reality. And they all have Stuff you can take from their twitching bodies.
You can play Munchkin Cthulhu by itself, or combine it with any number of other Munchkin games for mind-bending silliness.


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Munchkin Cthulhu 2: Call of Cowthulhu

This is an expansion set for Munchkin Cthulhu.

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Munchkin Cthulhu 2 - Call of Cowthulhu puts the Great Old Ones out to pasture, Munchkin-style! In this 56-card supplement you'll find:
More monsters! Hog-Sothoth, the Sheep Ones, Shoggoats - even Cowthulhu itself!
More whackers! Squish unnatural creatures with the Rolling Pin, chop them down with the Scythe, or clean them up with the Super Duper Pooper Scooper.
A new card type - Madness! These are played like Curses, but every Madness has its advantages as well!
And more of everything else. Watch out for Old Man Nodens with his faithful Doggoth, resting on the porch. Defeat the Arkhamster with your Prize-Winning Preserves. And fear... Bovine Intervention!
Call of Cowthulhu. Country life will never be the same.


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Munchkin Cthulhu 3: The Unspeakable Vault

This is an expansion set for Munchkin Cthulhu.

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Kick open the Unspeakable Vault!
For years, Goomi has been unleashing his own vision of Cthulhu upon the world, in his comic "The Unspeakable Vault (of Doom)! Now his unique take on the Elder Gods comes to Munchkin, in the form of Munchkin Cthulhu 3 - The Unspeakable Vault.
This 56-card expansion brings Great Cthulhoo, Dagoon, Narly, and Tindaloo into the pun-filled world of Munchkin. Feed your friends to Cthulhoo, grow Footicles, and use your Inhuman Moan to defeatthe Teeny Weeny Mi-Goo.
What darkness lurks in the Vault?
More Madness! Fear books (logical enough, given the number of tomes that can eat your face), ichor, even phobias themselves!
More Monsters! Face Goomi's versions of the Mythos gods and creatures... Ygo, 'Zathoth, Nightgaunts, Ghouls, Deepoines, and many more!
More Things That Put The Hurt On Monsters! Wield the Roman Candle, the giant Hypodermic Needle, and the... Can Opener? Sure, why not? After all, this is Munchkin!
The Unspeakable Vault - more "yum yum" for your Munchkin Cthulhu game.


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Munchkin Cthulhu 4: Crazed Caverns

This is an expansion for Munchkin Cthulhu. It is not a stand-alone game.

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Subterranean Secrets!

The hunt for forbidden knowledge goes underground! Explore the Midden of the Mi-Go! Dig yourself out of the Dunwich Ditch! Brave the blue light of K'n-Yan! Maybe all at once . . .

Munchkin Cthulhu has already driven you mad, and now it's even madder! The 16 Portals and 20 Dungeons in Crazed Caverns open up whole new dimensions to explore . . . and we all know what a great idea that can be, right? What could go wrong?


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Munchkin Cthulhu Dice of Doom

This is an addition to Munchkin Cthulhu.

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The Munchkin Cthulhu Dice of Doom are produced by Q-workshop under license from Steve Jackson Games for the game Munchkin Cthulhu. It contains 1 D10, 2 D6s, and a dice bag with a picture of Cowthulhu.
Munchkins, meet your greatest challenge yet... the evil minions of Cthulhu! Will you survive? Will you retain your sanity? Will you... roll some Dice of Doom? Munchkin Cthulhu Dice of Doom have some special rules you can use during your game, to kill some Cthulhu monsters, steal their treasures, gain more levels, go mad and win! Because Madness doesn't matter. Winning matters!

Special rules
Munchkin Cthulhu d6 rules: Not usable by a Cultist. Reroll any Cthulhu die just rolled. Become a Cultist. Cannot be used if no Cultist card is available.
Munchkin Cthulhu d10 rules: Not usable by a Cultist. Use when you are about to die. Roll this die. If you roll higher than your level you stay alive, otherwise lose an additional level and die. Become a Cultist. Cannot be used if no Cultist card is available.


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Munchkin Deluxe

Type: Card Game
Number of players: 3-6
Age of players: 13 and up
Length: 60 minutes

Additional DescriptionMore Details

What makes this edition "deluxe"? It's got a big gameboard to keep your cards in place, and six colored pawns that you move on the gameboard as you level up! Plus a card to go with each pawn, to make it easy to remember who is what color and whose sex has changed!

Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.

Admit it. You love it.

Munchkin is the mega-hit card game about dungeon adventure . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .

And it's illustrated (in full color!) by John Kovalic!

Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they're laughing, you can steal their stuff.


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Munchkin Fairy Dust

These are expansion cards for the Munchkin series of games and require one of the base games to play.

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Meet the Sparkly Good Fairy. She wants all the munchkins to play nice, and she's willing to bash heads to make sure they do. Play her way, and she'll bribe you with Fairy Dust. Otherwise, you might end up fighting her instead. And if you don't take her out, she'll be back again and again . . .

Fairy Dust is a 15-card expansion for classic Munchkin. It introduces the Sparkly Good Fairy and her deck of Fairy Dust cards – extra rewards for munchkins who are willing to help each other. (It's perfectly munchkinly to be nice . . . as long as you get something cool for doing it!) Every card in the set is full-color, with added glittery pink and silver Fairy Dust.

Munchkin Fairy Dust is fun whether you stick with the core Munchkin set or play with all the expansions you can get their hands on. And at less than four bucks, it's a no-brainer!

Fairy Dust is a finseal pack, sold to stores in a POP of ten packs. All packs contain the same 15 cards.


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Munchkin Fu

Type: Card Game
Number of players: 2-6
Age of players: 12+
Length: 45 minutes
Expanded by:

  • Monkey Business
Additional DescriptionMore Details

If you loved Munchkin... look out. Here they come again.
"I'm a Ninja with the Dragon Tooth Katana!"
"I'm a Monk with the Sai of Spleen Mangling. Fear my Drunken Monkey Kung Fu!"
"I'm a Yakuza with a gun. Run away!"
The Munchkins are back! Now the game is chop-socky Hong Kong action. The characters are Samurai, Ninja, Yakuza, and Monks. The foes are mooks, demons, and assorted bad guys from all the worst martial arts films you've ever seen. Collect treasures and learn new styles to build up your character's powers. Kill the monsters, take their stuff, and be the first one to 10th level!
Created by Steve Jackson (US). Munchkin Fu is completely compatible with the entire Munchkin line.


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Munchkin Fu: Monkey Business

This is an expansion for Munchkin Fu.

Additional DescriptionMore Details

Munchkin Fu won the Origins "Gamer's Choice Award" for the Best Card Game of 2003. How do you follow something like that? With more mooks, more mayhem, more monsters, more munchkins, more monks - especially more monks - in Munchkin Fu 2 - Monky Business!
Learn new styles like Kong Fu, Fee Fi Fo Fu, Sna Fu, and the ever-perilous Stomach Fu! Pick up dangerous new weapons like the Auspicious Ivory Gutting Hook and the Tofu Tonfa. Garb yourself in the Hong Kong Sarong. Slay foes like the Sex Gaki, Clamera, and Genghis Cong... and take their stuff!
The team of Origins-Award-winning designer Steve Jackson (US) and mad cartoonist Greg Hyland (Lethargic Lad, Munchkin Fu) are back again for Monky Business. It's got 110 evil and overpowered cards, plus two blanks to create your own. And of course, like all other Munchkin products, this supplement is completely compatible with the original Munchkin and all its supplements and spinoffs, including Star Munchkin, Munchkin Bites!, and Munchkin Blender.


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Munchkin Holiday Edition

Type: Card Game
Number of players: 2-6
Age of players: 12+
Length: 60 minutes

Additional DescriptionMore Details

This special Holiday Edition comes in a box with a unique cover design. It includes all the classic Munchkin cards, in full color for the first time! It also includes the brand new expansion, Waiting For Santa, with 15 new monsters and treasure to add Christmas spice to the Munchkin fruitcake!
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Admit it. You love it.
This award-winning card game, designed by Steve Jackson, captures the essence of the dungeon experience . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .
And it's illustrated by John Kovalic! Fast-playing and silly, Munchkin can reduce any group to hysteria. And, while they're laughing, you can steal their stuff.
Contents of Munchkin Christmas Edition :
168 full-color cards, one six-sided die, a bonus Waiting For Santa booster with 15 cards, and a rulesheet


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Munchkin Impossible

Type: Card Game
Number of players: 2-6
Age of players: 12+
Length: 60 minutes

Additional DescriptionMore Details

The Munchkins are now spies... eliminating the opposition, playing with self-destructing gadgets, and changing loyalties even faster than they change hats.
Be a Playboy, Tourist, or Assassin. Report to the Americans, Russians, British, or Chinese (it'll change!). Wield gadgets from the subtle Cigarette Dart Gun to the amazingly unsubtle Bazooka with Incendiary Ammo. Eliminate foes, from the pathetic Defective Defector, through the Interro-Gator and the Not So Secret Police, up to the mighty Super Spy himself. And (all together now)... 'Take Their Stuff!'
You can play Munchkin Impossible by itself, or combine it with any number of other Munchkin games for more shameless silliness.


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Munchkin Kill-O-Meter

Munchkins love it when the cards start flying. The best combats are the ones where potions, monster enhancers, and other bonuses keep the effective levels bouncing up and down! But keeping count can cause your brain to explode (which is all messy). Now you’ll never have to stop and recount again!

Additional DescriptionMore Details

With the Munchkin Kill-O-Meter, whenever a card hits the table, you turn the dials to keep track of your new total. Fiendishly simple. You can use it with any flavor of Munchkin, including Munchkin Quest.

The Kill-O-Meter comes with two special bonus cards (one for Munchkin and one for Munchkin Quest) -- and since the dials can be read from either side, we put munchkins on one side and monsters on the other. (And would you believe that making it two-sided let us REDUCE the cost? Printers are funny!)


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Munchkin Level Counter

This device helps keep track of your levels when playing Munchkin. This is a sculpted device, not to be confused with the Munchkin Level Counter iPhone App.

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Munchkin Monster Enhancers

This is an expansion for the game Munchkin and requires one of the base games to play.

Additional DescriptionMore Details

Are you tired of beating up on wimpy monsters? Of course not: you're a munchkin!

Are you tired of watching your opponents beat up on wimpy monsters? Of course you are: you're a munchkin!

Munchkin Monster Enhancers gives you 15 cards to make the monsters tougher and send the other players crying for their mommies. With 13 favorites from More Good Cards, now in full color, plus two brand new cards, Hollywood and Ultimate, this set is a monster's dream and a player's nightmare. Until it comes time to loot the bodies of those enhanced monsters . . . extra treasure is good!

And, unlike certain other performance enhancers, this set is fully legal in international competition!

This is an expansion for Munchkin, not a stand-alone set. Munchkin Monster Enhancers is not collectible or randomized; every pack is the same as every other.

This set contains reprints of the cards there were unique to Munchkin 7: More Good Cards and which were not included in the reprint of Munchkin Blender as Munchkin 7: Cheat With Both Hands.


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Munchkin Quest

Type: Adventure Board Game
Number of players: 2-4
Age of players: 12+
Length: 120 minutes

Expanded by:

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Kill the monster, grab the treasure, stab your buddy. That's what it's all about. Now, Munchkin comes to the boardgame.
Cooperate with the whole group, adventure with a partner, or strike out on your own. You don't know what's behind a door until you open it . . . then another tile is added to the dungeon. Battle monsters for power and treasure, or send them after your friends. Reach Level 10, and then get out alive if you can!


Price: $58.95
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Munchkin Quest 2: Looking for Trouble

This is an expansion set for Munchkin Quest, allowing 2 additional players.

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Trouble means gold. Trouble means leveling up. And with Munchkin Quest 2 – Looking for Trouble, you can find trouble with up to six players. More help against the monsters! More friends to backstab! More competition for the loot! Whoops, forget we said that last bit.
And now the dungeon has Traps. Axes and arrows, flames and falling rocks . . . Maybe you can dodge. Maybe you can push your buddy in front of you.
Explore 18 new rooms . . . the Tomb Room! The Doom Room! The Chamber of Horrors! If you survive, spend your gold at Ye Swankie Donjon Shoppe . . . or Ye Cheape Donjon Shoppe, if you're not picky. Shake off those pesky monsters in the Sun Room, and get healed at the Temple of Generic Niceness.
And new monsters! Flee the stomping power of Bigfoot! Fear the tiny terror that is the Fright Sprite! Fight the sticky menace of the Gummi Golem! Plus more weapons, scrolls, and potions to equip your character, new curses to inflict on your fellow munchkins, and a new kind of passageway that lets you grab gold between rooms.


Price: $39.95
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Munchkin Quest: Portal Combat

Go Ahead, Split the Party!

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Portals are magical gates between rooms. With the 24 Portal links and 10 new cards in this set, you can move to the other side of the dungeon in the blink of an eye – or stay where you are and throw potions across the board!

You can play this with just the original Munchkin Quest game or add in Munchkin Quest 2 – Looking for Trouble for extra mayhem!


Price: $11.95
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Munchkin Reloaded

This is an expansion for the Munchkin series of games and requires a base set to play.

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When Munchkin Dice went out of print, some really great cards became unavailable. Now they're back as a new booster pack: Munchkin Reloaded!

All your favorite cards have returned: the Race modifiers Dark and High, the class modifier Master, and of course theReloaded Die (and we threw in an extra one, too!). This set also features the classic card Rocks Fall, Everyone Dies, from the virtual pages of Randy Milholland's hit webcomic Something*Positive.

And of course, all the art is now in full color!

This is an expansion for Munchkin, not a stand-alone set. Munchkin Reloaded! is not collectible or randomized; every pack is the same as every other.


Price: $6.95
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Munchkin Waiting for Santa

You’d better watch out.
You’d better not cry.
You’d better not pout.
Or you’re gonna die.

Additional DescriptionMore Details

It's that time of the year when all good* little munchkins wait up for Santa. Be careful . . . he may have a lot of treasure in that bag, but he's Level 12, and he has friends.
This package includes 15 new Munchkin cards, including Santa Claus himself, his scary friends, and some special holiday Treasures . . . all with extra shiny red and green decorations, which, as we all know, is the true meaning of Christmas. You'll have naughty/nice holiday fun, whether you use it only with the core Munchkin set or play with all the expansions you can get your hands on.

* Steve Jackson Games takes no responsibility for confusion of "good" in Munchkin with "good" in any reasonable context.

Waiting For Santa is a fin-seal pack. All packs contain the same 15 cards.


Price: $4.95
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Munchkin Wicked Bag & Die

This is an addition to the Munchkin series.

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The Wicked Munchkin Bag & Die is produced by Q-workshop—under license from Steve Jackson Games—for the game MUNCHKIN™.
The die itself is a large decahedron (d10) numbered “1” through “Ding!” with each face showing the iconic Munchkin character (artwork by John Kovalic) in ever increasing amounts of gear as he progresses from level 1 to level 10.
The die adds special rules to the game.
General rule:
If you are using a Wicked Munchkin Die, you start the game with one extra level.
Special rule: “Roll the Bones”
If you are using the Wicked Munchkin Die, and you are fighting an undead monster you may spend a level to roll that die. You get a bonus equal to the roll against that monster.


Price: $18.95
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Munchkin Zombies

Type: Card
Ages: 10 and up
Number of Players: 3 – 6
Playing Time: 90 minutes
Expanded by:

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Kill the Living! Eat their Brains! Braaiiinns!

It's the sickest, silliest Munchkin yet! You are zombies, kicking down doors and eating brains. The "monsters" you're attacking are people, some helpless and some hazardous, with a few rogue zombies thrown in. The armor is whatever you've blundered across during your lurching search for brains. So bravely you'll go forth, with mousetraps on your feet and a bowling trophy protecting your poor rotting head . . . to level up, or to die.

Again.


Price: $29.95
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Munchkin Zombies 2: Armed and Dangerous

This is an expansion for Munchkin Zombies and requires the base set to play.

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Return of the (un)Living Munchkins!

Shuffle and shamble your way to victory with 112 new cards for Munchkin Zombies. Wield your Trained Attack Flies and your Prehensile Tongue against the Zombie Gamer! Be the Rankest of the Rank and use the Power of SCIENCE against the dread Survivalist. Gain a new power . . . Hungry . . . and play a new Mojo, the horriblePatchwork Zombie!

This is an expansion for Munchkin Zombies. It is not a stand-alone game.


Price: $23.95
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Munchkin: Go Up a Level

This is an expansion for the Munchkin series of games and requires a base set to play.

Additional DescriptionMore Details

Munchkin came out in 2001. Since then, we've published eight more core games and over a dozen expansion sets. We've learned a lot in the last nine years, and new printings of Munchkin and its sequels will change some cards for clarity or balance.

But we don't expect our fans to buy their Munchkin collection all over again. Instead, we created Munchkin: Go Up a Level. This box contains 132 updated cards. They span every Munchkin set except Munchkin 6 – Demented DungeonsMunchkin Dice, and the Fairy Dust and Waiting for Santa boosters . . . none of which needs any updating.


Price: $14.95
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Munchkin: Marked for Death

This is an expansion for Munchkin and requires a base set to play.

Additional DescriptionMore Details

Munchkin Marked for Death is a double-duty booster set! This pack contains 17 all-new cards, including AnvilRecalculate Your XP, and the horrifying effervescence of the Soap Golem . . . plus two almost-new cards. And they're balanced to let you use them as a quick rigged demo for your friends, to get them into the madness that is Munchkin!

Note: This is NOT a collectible or randomized set. Every Marked for Death pack is the same as every other.

Fixed Cards

The two "almost-new" cards are the corrected reprints of Curse! Lead Paint! and Curse! Warranty Expires!. These were originally released withMunchkin 7: More Good Cards, but were erroneously printed with Treasure backs instead of Door backs.


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Munchkin: Reindeer Games

This is a booster pack for the Munchkin series of games.

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Those scary Reindeer are back! And they've brought new Santa monsters like Teeny Tiny Tim, Recalled Toys, and (eek!) Mrs. Claus. You know what you have to do. Kill them and take their stuff! Armor yourself in Tinsel, and grab the Snow Shoes and the Reindeer Hat. Celebrate Christmas the Munchkin way – with Reindeer Games!

This is an expansion for Munchkin, not a stand-alone set. Reindeer Games is not collectible or randomized; every pack is the same as every other.


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Munchkin: Santa's Revenge

This is an expansion for Munchkin, not a stand-alone set. Santa’s Revenge is not collectible or randomized; every pack is the same as every other.

Additional DescriptionMore Details

The Munchkin was sleeping all snug in his bed, when Santa came back with a BOOT TO THE HEAD!

Santa's Revenge is a holiday-themed supplement for any Munchkin game. It goes especially well with Waiting for Santa, but you don't need WFS to enjoy Santa's Revenge. It adds Santa monsters like Harold Angel (as in, HARK!) and the Anti-Clause. And it gives you new things to hit those monsters with, from Snowballs to the North Pole. And the new Armor is Christmas Wrapping. John Kovalic had fun drawing this one. (Actually, he had fun with them all. You can tell by looking. You'll have fun too.)

This is an expansion for Munchkin, not a stand-alone set. Santa's Revenge is not collectible or randomized; every pack is the same as every other.


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Munchkinomicon

This is an expansion for ANY Munchkin game. It is not a stand-alone game.

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It's the ultimate book of spells . . . the Munchkinomicon. But beware! If you aren't munchkinly enough, theMunchkinomicon will slip away and find a more suitable host. This set includes the Munchkinomicon and 14 of its deviously cheesy spells, like United I Stand, Eldritch Cleaver, and Unnatural Compulsion.

This is an expansion for ANY Munchkin game. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Munchkinomicon pack is the same as every other.


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Star Munchkin

Type: Card Game
Number of layers: 2-6
Age of players: 12+
Length: 60 minutes

Expanded by:

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The Munchkins are back - but now they're in space! Now they're Mutants, Androids, and Cat People... grabbing Lasers, Vibroswords, and Nova Grenades... fighting Fanged Fuzzballs, Bionic Bimbos, and the Brain In A Jar. This is a complete game using the best-selling Munchkin rules (with a few new twists like Sidekicks). Yes, it CAN be combined with Munchkin! And, of course, it features the twisted humor of Steve Jackson (US) and the wacky cartoons of John Kovalic.


Price: $34.95
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Star Munchkin 2: The Clown Wars

This is an expansion set for Star Munchkin.

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The Munchkins take to the stars -- again!
Star Munchkin 2 brings the epic saga of The Clown Wars to life, except with better acting... Star Munchkin took the rules-bending, power-gaming, dungeon-crawling insanity of the original Munchkin and put the whole thing in space, where the monsters are more alien, the weapons more zappy, and the treasure -- well, there's still piles of treasure.
Strap on the Sprayser or X-Rayser and go ray-gunning for new monsters like the Nerds of Prey! Play a new race (the Bugs) or class (Space Ranger!), and do it all with Ralph, the Wonder Dog, by your side. Star Munchkin 2 -- The Clown Wars also has a new card type: Rooms. Just open the door, and... "oh, noooooooooo...!"
The Clown Wars is a supplement for Star Munchkin; you will need the original game to play. Or you could add it to a game of Munchkin (or any of the Munchkin family!) instead, or mix them all together for a Munchkin-fest of truly mind-bending proportions!


Price: $19.95
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Super Munchkin

Type: Card Game
Number of players: 2-6
Age of players: 12+
Length: 60 minutes

Expanded by:

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Fly through the city. Smash the villains. Backstab your teammates and grab their gadgets.
Munchkin has parodied the classic dungeon, the kung-fu warrior, the space epic, and the creatures of the night. Now, it's the superheroes' turn!
Be a Mutant, an Exotic, a Mystic, or a Techno. The higher your Level, the more Powers you can have. Battle dastardly masterminds, devastating monsters, and invading aliens from the next dimension - from the wimpy Triplicate Twit all the way up to Big Ol' Planet Eater Guy himself - and TAKE THEIR STUFF! With the Aura Helmet, the Telezapinator, and the (jet-powered) Pogo Stick, no foe can stand before you.
Super Munchkin is a stand-alone game, which (of course) can be combined with other Munchkin games. Designed by Steve Jackson (US) and illustrated by John Kovalic, this one is destined to RULE THE WORLD! Mwahahaha!


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Super Munchkin 2: The Narrow S Cape

This is an expansion for Super Munchkin.

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There comes a time in every munchkin's career when he's taken on more than he can handle, bitten off more than he can chew, gotten in over his head. It's time for - the Narrow S Cape.
With 112 cards to enhance your Super Munchkin game, The Narrow S Cape is much more than just this season's favorite fashion accessory! It teems with new villains like the contemptible Cheese Wiz, Gothzilla (with earthquake-causing platform boot action!), and the Ratwoman. And lest you feel overwhelmed by villainy, this expansion also features new items, new Powers and a new Class: the Brain!
Wield the Slide Rule and Power Ring against Sister Blister! Tackle Tackyman with the Trampoline! Endure the Two-Hour Monolog because you were Raised By Armadillos! And flee from Shaenon K. Garrity's fearsome Foot and the unfortunate, mind-controlled Too Much Coffee Man!
Super Munchkin 2 - The Narrow S Cape... the ultimate expansion for the bestselling Munchkin series.


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The Good, the Bad, and the Munchkin

Type: Card Game
Number of players: 2-6
Age of players: 10+

Additional DescriptionMore Details

Oh, give me a home where the Jackalopes roam
And the Dudes and the Buckaroos play,
I'll slay and I'll loot, give the monsters the boot,
And the dice are not loaded, no way.

The Good, the Bad, and the Munchkin opens a whole new frontier - the Wild West! Forget dragons and goblins - Jackalopes and Davy Croc have just as much treasure. Those plains may seem wide open, but there's lots of monsters to kill, and lots of stuff to take.
Become a Cowboy with a Twenty-Gallon Hat, or an Indian on a Catamount. Fight Wild Bill Hiccup, the Killer Jalapeno, and a Barber Shop Quartet. Take The Annual Bath for an extra level. Or just pal around with your sidekick the Greenhorn, until you sacrifice him to distract a monster.
The Good, the Bad, and the Munchkin is the next stand-alone game in the award-winning Munchkin line. Steve Jackson (US) and John Kovalic have teamed up again to put puns to paper like no one else can. Head 'em up and move 'em out, and get ready to wander the Grim Roper into somebody else's combat and make him "Rootin' Tootin'" for +10...


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